合约名称
NUCrowdsale

合约账户余额
0

交易笔数
14 txns

编译器版本
v0.4.19+commit.c4cbbb05

pragma solidity ^0.4.15;

// File: contracts\infrastructure\ITokenRetreiver.sol

/**
 * @title Token retrieve interface
 *
 * Allows tokens to be retrieved from a contract
 *
 * #created 29/09/2017
 * #author Frank Bonnet
 */
contract ITokenRetreiver {

    /**
     * Extracts tokens from the contract
     *
     * @param _tokenContract The address of ERC20 compatible token
     */
    function retreiveTokens(address _tokenContract);
}

// File: contracts\integration\wings\IWingsAdapter.sol

/**
 * @title IWingsAdapter
 *
 * WINGS DAO Price Discovery & Promotion Pre-Beta https://www.wings.ai
 *
 * #created 04/10/2017
 * #author Frank Bonnet
 */
contract IWingsAdapter {


    /**
     * Get the total raised amount of Ether
     *
     * Can only increase, meaning if you withdraw ETH from the wallet, it should be not modified (you can use two fields
     * to keep one with a total accumulated amount) amount of ETH in contract and totalCollected for total amount of ETH collected
     *
     * @return Total raised Ether amount
     */
    function totalCollected() constant returns (uint);
}

// File: contracts\infrastructure\modifier\Owned.sol

contract Owned {

    // The address of the account that is the current owner
    address internal owner;


    /**
     * The publisher is the inital owner
     */
    function Owned() {
        owner = msg.sender;
    }


    /**
     * Access is restricted to the current owner
     */
    modifier only_owner() {
        require(msg.sender == owner);

        _;
    }
}

// File: contracts\source\token\IToken.sol

/**
 * @title ERC20 compatible token interface
 *
 * Implements ERC 20 Token standard: https://github.com/ethereum/EIPs/issues/20
 * - Short address attack fix
 *
 * #created 29/09/2017
 * #author Frank Bonnet
 */
contract IToken {

    /**
     * Get the total supply of tokens
     *
     * @return The total supply
     */
    function totalSupply() constant returns (uint);


    /**
     * Get balance of `_owner`
     *
     * @param _owner The address from which the balance will be retrieved
     * @return The balance
     */
    function balanceOf(address _owner) constant returns (uint);


    /**
     * Send `_value` token to `_to` from `msg.sender`
     *
     * @param _to The address of the recipient
     * @param _value The amount of token to be transferred
     * @return Whether the transfer was successful or not
     */
    function transfer(address _to, uint _value) returns (bool);


    /**
     * Send `_value` token to `_to` from `_from` on the condition it is approved by `_from`
     *
     * @param _from The address of the sender
     * @param _to The address of the recipient
     * @param _value The amount of token to be transferred
     * @return Whether the transfer was successful or not
     */
    function transferFrom(address _from, address _to, uint _value) returns (bool);


    /**
     * `msg.sender` approves `_spender` to spend `_value` tokens
     *
     * @param _spender The address of the account able to transfer the tokens
     * @param _value The amount of tokens to be approved for transfer
     * @return Whether the approval was successful or not
     */
    function approve(address _spender, uint _value) returns (bool);


    /**
     * Get the amount of remaining tokens that `_spender` is allowed to spend from `_owner`
     *
     * @param _owner The address of the account owning tokens
     * @param _spender The address of the account able to transfer the tokens
     * @return Amount of remaining tokens allowed to spent
     */
    function allowance(address _owner, address _spender) constant returns (uint);
}

// File: contracts\source\token\IManagedToken.sol

/**
 * @title ManagedToken interface
 *
 * Adds the following functionallity to the basic ERC20 token
 * - Locking
 * - Issuing
 *
 * #created 29/09/2017
 * #author Frank Bonnet
 */
contract IManagedToken is IToken {

    /**
     * Returns true if the token is locked
     *
     * @return Whether the token is locked
     */
    function isLocked() constant returns (bool);


    /**
     * Unlocks the token so that the transferring of value is enabled
     *
     * @return Whether the unlocking was successful or not
     */
    function unlock() returns (bool);


    /**
     * Issues `_value` new tokens to `_to`
     *
     * @param _to The address to which the tokens will be issued
     * @param _value The amount of new tokens to issue
     * @return Whether the tokens where sucessfully issued or not
     */
    function issue(address _to, uint _value) returns (bool);
}

// File: contracts\source\crowdsale\ICrowdsale.sol

/**
 * @title ICrowdsale
 *
 * Base crowdsale interface to manage the sale of
 * an ERC20 token
 *
 * #created 29/09/2017
 * #author Frank Bonnet
 */
contract ICrowdsale {


    /**
     * Returns true if the contract is currently in the presale phase
     *
     * @return True if in presale phase
     */
    function isInPresalePhase() constant returns (bool);


    /**
     * Returns true if `_beneficiary` has a balance allocated
     *
     * @param _beneficiary The account that the balance is allocated for
     * @param _releaseDate The date after which the balance can be withdrawn
     * @return True if there is a balance that belongs to `_beneficiary`
     */
    function hasBalance(address _beneficiary, uint _releaseDate) constant returns (bool);


    /**
     * Get the allocated token balance of `_owner`
     *
     * @param _owner The address from which the allocated token balance will be retrieved
     * @return The allocated token balance
     */
    function balanceOf(address _owner) constant returns (uint);


    /**
     * Get the allocated eth balance of `_owner`
     *
     * @param _owner The address from which the allocated eth balance will be retrieved
     * @return The allocated eth balance
     */
    function ethBalanceOf(address _owner) constant returns (uint);


    /**
     * Get invested and refundable balance of `_owner` (only contributions during the ICO phase are registered)
     *
     * @param _owner The address from which the refundable balance will be retrieved
     * @return The invested refundable balance
     */
    function refundableEthBalanceOf(address _owner) constant returns (uint);


    /**
     * Returns the rate and bonus release date
     *
     * @param _phase The phase to use while determining the rate
     * @param _volume The amount wei used to determine what volume multiplier to use
     * @return The rate used in `_phase` multiplied by the corresponding volume multiplier
     */
    function getRate(uint _phase, uint _volume) constant returns (uint);


    /**
     * Convert `_wei` to an amount in tokens using
     * the `_rate`
     *
     * @param _wei amount of wei to convert
     * @param _rate rate to use for the conversion
     * @return Amount in tokens
     */
    function toTokens(uint _wei, uint _rate) constant returns (uint);


    /**
     * Withdraw allocated tokens
     */
    function withdrawTokens();


    /**
     * Withdraw allocated ether
     */
    function withdrawEther();


    /**
     * Refund in the case of an unsuccessful crowdsale. The
     * crowdsale is considered unsuccessful if minAmount was
     * not raised before end of the crowdsale
     */
    function refund();


    /**
     * Receive Eth and issue tokens to the sender
     */
    function () payable;
}

// File: contracts\source\crowdsale\Crowdsale.sol

/**
 * @title Crowdsale
 *
 * Abstract base crowdsale contract that manages the sale of
 * an ERC20 token
 *
 * #created 29/09/2017
 * #author Frank Bonnet
 */
contract Crowdsale is ICrowdsale, Owned {

    enum Stages {
        Deploying,
        Deployed,
        InProgress,
        Ended
    }

    struct Balance {
        uint eth;
        uint tokens;
        uint index;
    }

    struct Percentage {
        uint eth;
        uint tokens;
        bool overwriteReleaseDate;
        uint fixedReleaseDate;
        uint index;
    }

    struct Payout {
        uint percentage;
        uint vestingPeriod;
    }

    struct Phase {
        uint rate;
        uint end;
        uint bonusReleaseDate;
        bool useVolumeMultiplier;
    }

    struct VolumeMultiplier {
        uint rateMultiplier;
        uint bonusReleaseDateMultiplier;
    }

    // Crowdsale details
    uint public baseRate;
    uint public minAmount;
    uint public maxAmount;
    uint public minAcceptedAmount;
    uint public minAmountPresale;
    uint public maxAmountPresale;
    uint public minAcceptedAmountPresale;

    // Company address
    address public beneficiary;

    // Denominators
    uint internal percentageDenominator;
    uint internal tokenDenominator;

    // Crowdsale state
    uint public start;
    uint public presaleEnd;
    uint public crowdsaleEnd;
    uint public raised;
    uint public allocatedEth;
    uint public allocatedTokens;
    Stages public stage = Stages.Deploying;

    // Token contract
    IManagedToken public token;

    // Invested balances
    mapping (address => uint) private balances;

    // Alocated balances
    mapping (address => mapping(uint => Balance)) private allocated;
    mapping(address => uint[]) private allocatedIndex;

    // Stakeholders
    mapping (address => Percentage) private stakeholderPercentages;
    address[] private stakeholderPercentagesIndex;
    Payout[] private stakeholdersPayouts;

    // Crowdsale phases
    Phase[] private phases;

    // Volume multipliers
    mapping (uint => VolumeMultiplier) private volumeMultipliers;
    uint[] private volumeMultiplierThresholds;


    /**
     * Throw if at stage other than current stage
     *
     * @param _stage expected stage to test for
     */
    modifier at_stage(Stages _stage) {
        require(stage == _stage);
        _;
    }


    /**
     * Only after crowdsaleEnd plus `_time`
     *
     * @param _time Time to pass
     */
    modifier only_after(uint _time) {
        require(now > crowdsaleEnd + _time);
        _;
    }


    /**
     * Only after crowdsale
     */
    modifier only_after_crowdsale() {
        require(now > crowdsaleEnd);
        _;
    }


    /**
     * Throw if sender is not beneficiary
     */
    modifier only_beneficiary() {
        require(beneficiary == msg.sender);
        _;
    }


    /**
     * Allows the implementing contract to validate a
     * contributing account
     *
     * @param _contributor Address that is being validated
     * @return Wheter the contributor is accepted or not
     */
    function isAcceptedContributor(address _contributor) internal constant returns (bool);


    /**
     * Setup the crowdsale
     *
     * @param _start The timestamp of the start date
     * @param _token The token that is sold
     * @param _tokenDenominator The token amount of decimals that the token uses
     * @param _percentageDenominator The percision of percentages
     * @param _minAmount The min cap for the ICO
     * @param _maxAmount The max cap for the ICO
     * @param _minAcceptedAmount The lowest accepted amount during the ICO phase
     * @param _minAmountPresale The min cap for the presale
     * @param _maxAmountPresale The max cap for the presale
     * @param _minAcceptedAmountPresale The lowest accepted amount during the presale phase
     */
    function Crowdsale(uint _start, address _token, uint _tokenDenominator, uint _percentageDenominator, uint _minAmount, uint _maxAmount, uint _minAcceptedAmount, uint _minAmountPresale, uint _maxAmountPresale, uint _minAcceptedAmountPresale) {
        token = IManagedToken(_token);
        tokenDenominator = _tokenDenominator;
        percentageDenominator = _percentageDenominator;
        start = _start;
        minAmount = _minAmount;
        maxAmount = _maxAmount;
        minAcceptedAmount = _minAcceptedAmount;
        minAmountPresale = _minAmountPresale;
        maxAmountPresale = _maxAmountPresale;
        minAcceptedAmountPresale = _minAcceptedAmountPresale;
    }


    /**
     * Setup rates and phases
     *
     * @param _baseRate The rate without bonus
     * @param _phaseRates The rates for each phase
     * @param _phasePeriods The periods that each phase lasts (first phase is the presale phase)
     * @param _phaseBonusLockupPeriods The lockup period that each phase lasts
     * @param _phaseUsesVolumeMultiplier Wheter or not volume bonusses are used in the respective phase
     */
    function setupPhases(uint _baseRate, uint[] _phaseRates, uint[] _phasePeriods, uint[] _phaseBonusLockupPeriods, bool[] _phaseUsesVolumeMultiplier) public only_owner at_stage(Stages.Deploying) {
        baseRate = _baseRate;
        presaleEnd = start + _phasePeriods[0]; // First phase is expected to be the presale phase
        crowdsaleEnd = start; // Plus the sum of the rate phases

        for (uint i = 0; i < _phaseRates.length; i++) {
            crowdsaleEnd += _phasePeriods[i];
            phases.push(Phase(_phaseRates[i], crowdsaleEnd, 0, _phaseUsesVolumeMultiplier[i]));
        }

        for (uint ii = 0; ii < _phaseRates.length; ii++) {
            if (_phaseBonusLockupPeriods[ii] > 0) {
                phases[ii].bonusReleaseDate = crowdsaleEnd + _phaseBonusLockupPeriods[ii];
            }
        }
    }


    /**
     * Setup stakeholders
     *
     * @param _stakeholders The addresses of the stakeholders (first stakeholder is the beneficiary)
     * @param _stakeholderEthPercentages The eth percentages of the stakeholders
     * @param _stakeholderTokenPercentages The token percentages of the stakeholders
     * @param _stakeholderTokenPayoutOverwriteReleaseDates Wheter the vesting period is overwritten for the respective stakeholder
     * @param _stakeholderTokenPayoutFixedReleaseDates The vesting period after which the whole percentage of the tokens is released to the respective stakeholder
     * @param _stakeholderTokenPayoutPercentages The percentage of the tokens that is released at the respective date
     * @param _stakeholderTokenPayoutVestingPeriods The vesting period after which the respective percentage of the tokens is released
     */
    function setupStakeholders(address[] _stakeholders, uint[] _stakeholderEthPercentages, uint[] _stakeholderTokenPercentages, bool[] _stakeholderTokenPayoutOverwriteReleaseDates, uint[] _stakeholderTokenPayoutFixedReleaseDates, uint[] _stakeholderTokenPayoutPercentages, uint[] _stakeholderTokenPayoutVestingPeriods) public only_owner at_stage(Stages.Deploying) {
        beneficiary = _stakeholders[0]; // First stakeholder is expected to be the beneficiary
        for (uint i = 0; i < _stakeholders.length; i++) {
            stakeholderPercentagesIndex.push(_stakeholders[i]);
            stakeholderPercentages[_stakeholders[i]] = Percentage(
                _stakeholderEthPercentages[i],
                _stakeholderTokenPercentages[i],
                _stakeholderTokenPayoutOverwriteReleaseDates[i],
                _stakeholderTokenPayoutFixedReleaseDates[i], i);
        }

        // Percentages add up to 100
        for (uint ii = 0; ii < _stakeholderTokenPayoutPercentages.length; ii++) {
            stakeholdersPayouts.push(Payout(_stakeholderTokenPayoutPercentages[ii], _stakeholderTokenPayoutVestingPeriods[ii]));
        }
    }


    /**
     * Setup volume multipliers
     *
     * @param _volumeMultiplierRates The rates will be multiplied by this value (denominated by 4)
     * @param _volumeMultiplierLockupPeriods The lockup periods will be multiplied by this value (denominated by 4)
     * @param _volumeMultiplierThresholds The volume thresholds for each respective multiplier
     */
    function setupVolumeMultipliers(uint[] _volumeMultiplierRates, uint[] _volumeMultiplierLockupPeriods, uint[] _volumeMultiplierThresholds) public only_owner at_stage(Stages.Deploying) {
        require(phases.length > 0);
        volumeMultiplierThresholds = _volumeMultiplierThresholds;
        for (uint i = 0; i < volumeMultiplierThresholds.length; i++) {
            volumeMultipliers[volumeMultiplierThresholds[i]] = VolumeMultiplier(_volumeMultiplierRates[i], _volumeMultiplierLockupPeriods[i]);
        }
    }


    /**
     * After calling the deploy function the crowdsale
     * rules become immutable
     */
    function deploy() public only_owner at_stage(Stages.Deploying) {
        require(phases.length > 0);
        require(stakeholderPercentagesIndex.length > 0);
        stage = Stages.Deployed;
    }


    /**
     * Prove that beneficiary is able to sign transactions
     * and start the crowdsale
     */
    function confirmBeneficiary() public only_beneficiary at_stage(Stages.Deployed) {
        stage = Stages.InProgress;
    }


    /**
     * Returns true if the contract is currently in the presale phase
     *
     * @return True if in presale phase
     */
    function isInPresalePhase() public constant returns (bool) {
        return stage == Stages.InProgress && now >= start && now <= presaleEnd;
    }


    /**
     * Returns true if `_beneficiary` has a balance allocated
     *
     * @param _beneficiary The account that the balance is allocated for
     * @param _releaseDate The date after which the balance can be withdrawn
     * @return True if there is a balance that belongs to `_beneficiary`
     */
    function hasBalance(address _beneficiary, uint _releaseDate) public constant returns (bool) {
        return allocatedIndex[_beneficiary].length > 0 && _releaseDate == allocatedIndex[_beneficiary][allocated[_beneficiary][_releaseDate].index];
    }


    /**
     * Get the allocated token balance of `_owner`
     *
     * @param _owner The address from which the allocated token balance will be retrieved
     * @return The allocated token balance
     */
    function balanceOf(address _owner) public constant returns (uint) {
        uint sum = 0;
        for (uint i = 0; i < allocatedIndex[_owner].length; i++) {
            sum += allocated[_owner][allocatedIndex[_owner][i]].tokens;
        }

        return sum;
    }


    /**
     * Get the allocated eth balance of `_owner`
     *
     * @param _owner The address from which the allocated eth balance will be retrieved
     * @return The allocated eth balance
     */
    function ethBalanceOf(address _owner) public constant returns (uint) {
        uint sum = 0;
        for (uint i = 0; i < allocatedIndex[_owner].length; i++) {
            sum += allocated[_owner][allocatedIndex[_owner][i]].eth;
        }

        return sum;
    }


    /**
     * Get invested and refundable balance of `_owner` (only contributions during the ICO phase are registered)
     *
     * @param _owner The address from which the refundable balance will be retrieved
     * @return The invested refundable balance
     */
    function refundableEthBalanceOf(address _owner) public constant returns (uint) {
        return now > crowdsaleEnd && raised < minAmount ? balances[_owner] : 0;
    }


    /**
     * Returns the current phase based on the current time
     *
     * @return The index of the current phase
     */
    function getCurrentPhase() public constant returns (uint) {
        for (uint i = 0; i < phases.length; i++) {
            if (now <= phases[i].end) {
                return i;
                break;
            }
        }

        return phases.length; // Does not exist
    }


    /**
     * Returns the rate and bonus release date
     *
     * @param _phase The phase to use while determining the rate
     * @param _volume The amount wei used to determin what volume multiplier to use
     * @return The rate used in `_phase` multiplied by the corresponding volume multiplier
     */
    function getRate(uint _phase, uint _volume) public constant returns (uint) {
        uint rate = 0;
        if (stage == Stages.InProgress && now >= start) {
            Phase storage phase = phases[_phase];
            rate = phase.rate;

            // Find volume multiplier
            if (phase.useVolumeMultiplier && volumeMultiplierThresholds.length > 0 && _volume >= volumeMultiplierThresholds[0]) {
                for (uint i = volumeMultiplierThresholds.length; i > 0; i--) {
                    if (_volume >= volumeMultiplierThresholds[i - 1]) {
                        VolumeMultiplier storage multiplier = volumeMultipliers[volumeMultiplierThresholds[i - 1]];
                        rate += phase.rate * multiplier.rateMultiplier / percentageDenominator;
                        break;
                    }
                }
            }
        }

        return rate;
    }


    /**
     * Get distribution data based on the current phase and
     * the volume in wei that is being distributed
     *
     * @param _phase The current crowdsale phase
     * @param _volume The amount wei used to determine what volume multiplier to use
     * @return Volumes and corresponding release dates
     */
    function getDistributionData(uint _phase, uint _volume) internal constant returns (uint[], uint[]) {
        Phase storage phase = phases[_phase];
        uint remainingVolume = _volume;

        bool usingMultiplier = false;
        uint[] memory volumes = new uint[](1);
        uint[] memory releaseDates = new uint[](1);

        // Find volume multipliers
        if (phase.useVolumeMultiplier && volumeMultiplierThresholds.length > 0 && _volume >= volumeMultiplierThresholds[0]) {
            uint phaseReleasePeriod = phase.bonusReleaseDate - crowdsaleEnd;
            for (uint i = volumeMultiplierThresholds.length; i > 0; i--) {
                if (_volume >= volumeMultiplierThresholds[i - 1]) {
                    if (!usingMultiplier) {
                        volumes = new uint[](i + 1);
                        releaseDates = new uint[](i + 1);
                        usingMultiplier = true;
                    }

                    VolumeMultiplier storage multiplier = volumeMultipliers[volumeMultiplierThresholds[i - 1]];
                    uint releaseDate = phase.bonusReleaseDate + phaseReleasePeriod * multiplier.bonusReleaseDateMultiplier / percentageDenominator;
                    uint volume = remainingVolume - volumeMultiplierThresholds[i - 1];

                    // Store increment
                    volumes[i] = volume;
                    releaseDates[i] = releaseDate;

                    remainingVolume -= volume;
                }
            }
        }

        // Store increment
        volumes[0] = remainingVolume;
        releaseDates[0] = phase.bonusReleaseDate;

        return (volumes, releaseDates);
    }


    /**
     * Convert `_wei` to an amount in tokens using
     * the `_rate`
     *
     * @param _wei amount of wei to convert
     * @param _rate rate to use for the conversion
     * @return Amount in tokens
     */
    function toTokens(uint _wei, uint _rate) public constant returns (uint) {
        return _wei * _rate * tokenDenominator / 1 ether;
    }


    /**
     * Function to end the crowdsale by setting
     * the stage to Ended
     */
    function endCrowdsale() public at_stage(Stages.InProgress) {
        require(now > crowdsaleEnd || raised >= maxAmount);
        require(raised >= minAmount);
        stage = Stages.Ended;

        // Unlock token
        if (!token.unlock()) {
            revert();
        }

        // Allocate tokens (no allocation can be done after this period)
        uint totalTokenSupply = token.totalSupply() + allocatedTokens;
        for (uint i = 0; i < stakeholdersPayouts.length; i++) {
            Payout storage p = stakeholdersPayouts[i];
            _allocateStakeholdersTokens(totalTokenSupply * p.percentage / percentageDenominator, now + p.vestingPeriod);
        }

        // Allocate remaining ETH
        _allocateStakeholdersEth(this.balance - allocatedEth, 0);
    }


    /**
     * Withdraw allocated tokens
     */
    function withdrawTokens() public {
        uint tokensToSend = 0;
        for (uint i = 0; i < allocatedIndex[msg.sender].length; i++) {
            uint releaseDate = allocatedIndex[msg.sender][i];
            if (releaseDate <= now) {
                Balance storage b = allocated[msg.sender][releaseDate];
                tokensToSend += b.tokens;
                b.tokens = 0;
            }
        }

        if (tokensToSend > 0) {
            allocatedTokens -= tokensToSend;
            if (!token.issue(msg.sender, tokensToSend)) {
                revert();
            }
        }
    }


    /**
     * Withdraw allocated ether
     */
    function withdrawEther() public {
        uint ethToSend = 0;
        for (uint i = 0; i < allocatedIndex[msg.sender].length; i++) {
            uint releaseDate = allocatedIndex[msg.sender][i];
            if (releaseDate <= now) {
                Balance storage b = allocated[msg.sender][releaseDate];
                ethToSend += b.eth;
                b.eth = 0;
            }
        }

        if (ethToSend > 0) {
            allocatedEth -= ethToSend;
            if (!msg.sender.send(ethToSend)) {
                revert();
            }
        }
    }


    /**
     * Refund in the case of an unsuccessful crowdsale. The
     * crowdsale is considered unsuccessful if minAmount was
     * not raised before end of the crowdsale
     */
    function refund() public only_after_crowdsale at_stage(Stages.InProgress) {
        require(raised < minAmount);

        uint receivedAmount = balances[msg.sender];
        balances[msg.sender] = 0;

        if (receivedAmount > 0 && !msg.sender.send(receivedAmount)) {
            balances[msg.sender] = receivedAmount;
        }
    }


    /**
     * Failsafe and clean-up mechanism
     */
    function destroy() public only_beneficiary only_after(2 years) {
        selfdestruct(beneficiary);
    }


    /**
     * Receive Eth and issue tokens to the sender
     */
    function contribute() public payable {
        _handleTransaction(msg.sender, msg.value);
    }


    /**
     * Receive Eth and issue tokens to the sender
     *
     * This function requires that msg.sender is not a contract. This is required because it's
     * not possible for a contract to specify a gas amount when calling the (internal) send()
     * function. Solidity imposes a maximum amount of gas (2300 gas at the time of writing)
     *
     * Contracts can call the contribute() function instead
     */
    function () payable {
        require(msg.sender == tx.origin);
        _handleTransaction(msg.sender, msg.value);
    }


    /**
     * Handle incoming transactions
     *

     */
    function _handleTransaction(address _sender, uint _received) private at_stage(Stages.InProgress) {

        // Crowdsale is active
        require(now >= start && now <= crowdsaleEnd);

        // Whitelist check
        require(isAcceptedContributor(_sender));

        // When in presale phase
        bool presalePhase = isInPresalePhase();
        require(!presalePhase || _received >= minAcceptedAmountPresale);
        require(!presalePhase || raised < maxAmountPresale);

        // When in ico phase
        require(presalePhase || _received >= minAcceptedAmount);
        require(presalePhase || raised >= minAmountPresale);
        require(presalePhase || raised < maxAmount);

        uint acceptedAmount;
        if (presalePhase && raised + _received > maxAmountPresale) {
            acceptedAmount = maxAmountPresale - raised;
        } else if (raised + _received > maxAmount) {
            acceptedAmount = maxAmount - raised;
        } else {
            acceptedAmount = _received;
        }

        raised += acceptedAmount;

        if (presalePhase) {
            // During the presale phase - Non refundable
            _allocateStakeholdersEth(acceptedAmount, 0);
        } else {
            // During the ICO phase - 100% refundable
            balances[_sender] += acceptedAmount;
        }

        // Distribute tokens
        uint tokensToIssue = 0;
        uint phase = getCurrentPhase();
        var rate = getRate(phase, acceptedAmount);
        var (volumes, releaseDates) = getDistributionData(phase, acceptedAmount);

        // Allocate tokens
        for (uint i = 0; i < volumes.length; i++) {
            var tokensAtCurrentRate = toTokens(volumes[i], rate);
            if (rate > baseRate && releaseDates[i] > now) {
                uint bonusTokens = tokensAtCurrentRate / rate * (rate - baseRate);
                _allocateTokens(_sender, bonusTokens, releaseDates[i]);

                tokensToIssue += tokensAtCurrentRate - bonusTokens;
            } else {
                tokensToIssue += tokensAtCurrentRate;
            }
        }

        // Issue tokens
        if (tokensToIssue > 0 && !token.issue(_sender, tokensToIssue)) {
            revert();
        }

        // Refund due to max cap hit
        if (_received - acceptedAmount > 0 && !_sender.send(_received - acceptedAmount)) {
            revert();
        }
    }


    /**
     * Allocate ETH
     *
     * @param _beneficiary The account to alocate the eth for
     * @param _amount The amount of ETH to allocate
     * @param _releaseDate The date after which the eth can be withdrawn
     */
    function _allocateEth(address _beneficiary, uint _amount, uint _releaseDate) private {
        if (hasBalance(_beneficiary, _releaseDate)) {
            allocated[_beneficiary][_releaseDate].eth += _amount;
        } else {
            allocated[_beneficiary][_releaseDate] = Balance(
                _amount, 0, allocatedIndex[_beneficiary].push(_releaseDate) - 1);
        }

        allocatedEth += _amount;
    }


    /**
     * Allocate Tokens
     *
     * @param _beneficiary The account to allocate the tokens for
     * @param _amount The amount of tokens to allocate
     * @param _releaseDate The date after which the tokens can be withdrawn
     */
    function _allocateTokens(address _beneficiary, uint _amount, uint _releaseDate) private {
        if (hasBalance(_beneficiary, _releaseDate)) {
            allocated[_beneficiary][_releaseDate].tokens += _amount;
        } else {
            allocated[_beneficiary][_releaseDate] = Balance(
                0, _amount, allocatedIndex[_beneficiary].push(_releaseDate) - 1);
        }

        allocatedTokens += _amount;
    }


    /**
     * Allocate ETH for stakeholders
     *
     * @param _amount The amount of ETH to allocate
     * @param _releaseDate The date after which the eth can be withdrawn
     */
    function _allocateStakeholdersEth(uint _amount, uint _releaseDate) private {
        for (uint i = 0; i < stakeholderPercentagesIndex.length; i++) {
            Percentage storage p = stakeholderPercentages[stakeholderPercentagesIndex[i]];
            if (p.eth > 0) {
                _allocateEth(stakeholderPercentagesIndex[i], _amount * p.eth / percentageDenominator, _releaseDate);
            }
        }
    }


    /**
     * Allocate Tokens for stakeholders
     *
     * @param _amount The amount of tokens created
     * @param _releaseDate The date after which the tokens can be withdrawn (unless overwitten)
     */
    function _allocateStakeholdersTokens(uint _amount, uint _releaseDate) private {
        for (uint i = 0; i < stakeholderPercentagesIndex.length; i++) {
            Percentage storage p = stakeholderPercentages[stakeholderPercentagesIndex[i]];
            if (p.tokens > 0) {
                _allocateTokens(
                    stakeholderPercentagesIndex[i],
                    _amount * p.tokens / percentageDenominator,
                    p.overwriteReleaseDate ? p.fixedReleaseDate : _releaseDate);
            }
        }
    }
}

// File: contracts\source\NUCrowdsale.sol

/**
 * @title NUCrowdsale
 *
 * Network Units (NU) is a decentralised worldwide collaboration of computing power
 *
 * By allowing gamers and service providers to participate in our unique mining
 * process, we will create an ultra-fast, blockchain controlled multiplayer infrastructure
 * rentable by developers
 *
 * Visit https://networkunits.io/
 *
 * #created 22/10/2017
 * #author Frank Bonnet
 */
contract NUCrowdsale is Crowdsale, ITokenRetreiver, IWingsAdapter {


    /**
     * Setup the crowdsale
     *
     * @param _start The timestamp of the start date
     * @param _token The token that is sold
     * @param _tokenDenominator The token amount of decimals that the token uses
     * @param _percentageDenominator The precision of percentages
     * @param _minAmount The min cap for the ICO
     * @param _maxAmount The max cap for the ICO
     * @param _minAcceptedAmount The lowest accepted amount during the ICO phase
     * @param _minAmountPresale The min cap for the presale
     * @param _maxAmountPresale The max cap for the presale
     * @param _minAcceptedAmountPresale The lowest accepted amount during the presale phase
     */
    function NUCrowdsale(uint _start, address _token, uint _tokenDenominator, uint _percentageDenominator, uint _minAmount, uint _maxAmount, uint _minAcceptedAmount, uint _minAmountPresale, uint _maxAmountPresale, uint _minAcceptedAmountPresale)
        Crowdsale(_start, _token, _tokenDenominator, _percentageDenominator, _minAmount, _maxAmount, _minAcceptedAmount, _minAmountPresale, _maxAmountPresale, _minAcceptedAmountPresale)
        {
    }


    /**
     * Wings integration - Get the total raised amount of Ether
     *
     * Can only increased, means if you withdraw ETH from the wallet, should be not modified (you can use two fields
     * to keep one with a total accumulated amount) amount of ETH in contract and totalCollected for total amount of ETH collected
     *
     * @return Total raised Ether amount
     */
    function totalCollected() public constant returns (uint) {
        return raised;
    }


    /**
     * Allows the implementing contract to validate a
     * contributing account
     *
     * @param _contributor Address that is being validated
     * @return Wheter the contributor is accepted or not
     */
    function isAcceptedContributor(address _contributor) internal constant returns (bool) {
        return _contributor != address(0x0);
    }


    /**
     * Failsafe mechanism
     *
     * Allows beneficary to retreive tokens from the contract
     *
     * @param _tokenContract The address of ERC20 compatible token
     */
    function retreiveTokens(address _tokenContract) public only_beneficiary {
        IToken tokenInstance = IToken(_tokenContract);

        // Retreive tokens from our token contract
        ITokenRetreiver(token).retreiveTokens(_tokenContract);

        // Retreive tokens from crowdsale contract
        uint tokenBalance = tokenInstance.balanceOf(this);
        if (tokenBalance > 0) {
            tokenInstance.transfer(beneficiary, tokenBalance);
        }
    }
}
暂无注释